Team — Producer

Ruby Castellanos

The reason demos happen on Fridays. Can read a roadmap like a weather map.

Role
Producer
Based
Sydney
In the journal
28 articles

From the journal
E-commerce · 8 Sept 2026 · 10 min

Pre-orders are a trust exercise, not a checkout variant

Pre-orders and crowdfund launches fail on expectation design, not payment plumbing. Charge timing, delay scripts and the trust ledger that carries a launch.

preorder UXproduct launchcrowdfunding
AI · 5 Aug 2026 · 11 min

Human-in-the-loop: designing the review queue

Human-in-the-loop AI fails at the queue, not the model. Triage design, keyboard-first reviewer ergonomics, feedback loops into evals, and honest staffing maths.

AI UXhuman in the loopreview queues
AI · 22 July 2026 · 12 min

Prompt libraries that survive the team

A well-structured prompt library still dies if nobody owns it. The team side: ownership, review rituals, discoverability, drift control and reuse metrics.

prompt libraryteam operationsAI governance
Playbooks · 9 July 2026 · 9 min

Status updates clients actually read

The one-screen weekly note format that kills the 40-slide deck: shipped, next, blocked, decisions needed — with working demos instead of jargon and metrics in context.

client communicationproject managementstatus updates
Web design · 9 July 2026 · 10 min

Article indexes people actually browse

Most blog indexes are a reverse-chronological conveyor belt. Here's how we design journal indexes that invite real browsing — lead stories, rhythm, and honest pagination.

editorial designcontent discoveryUX patterns
Playbooks · 18 June 2026 · 10 min

The first two weeks with an agency: a client's field guide

What actually happens in the first fortnight of an agency engagement: access checklists, stakeholder mapping, decision calendars, and how week-one demos become possible.

kickoffonboardingagency process
Playbooks · 9 June 2026 · 9 min

Reading agency contracts: IP, liability and the licence traps

A plain-English tour of the contract clauses that matter in creative engagements: IP assignment vs licence, portfolio rights, liability caps, kill fees, warranty windows.

contractsintellectual propertyprocurement
AI · 26 May 2026 · 11 min

Agent UX: designing for software that acts on your behalf

When software acts instead of suggests, the interface becomes a control system: permission scopes, visible progress, real undo, and calibrated trust.

AI agentsinteraction designtrust
Web design · 22 Apr 2026 · 9 min

Careers pages that filter people in, not out

A careers page is a self-selection device, not a résumé bucket. Real work, honest salary bands, humane application flows — and no ping-pong clichés.

employer brandUX writinghiring
Playbooks · 16 Apr 2026 · 10 min

Handover without the hangover: documentation your team will read

A clean agency-to-client handover in practice: documentation people actually read, runbooks that run, training that sticks, and who owns the keys afterwards.

agency handoverdocumentationknowledge transfer
Playbooks · 26 Mar 2026 · 10 min

Estimating software honestly: ranges, risks and why we cap scope

How we estimate software honestly: signal ranges per phase, explicit risk buffers, fixed-scope sprints — and how to read any estimate a studio gives you.

estimationpricingscope management
Engineering · 12 Mar 2026 · 10 min

Build times are a team-health metric

Build time as a team-health metric: profiling CI honestly, cache strategies, test sharding, and the cultural rules that keep pipelines under five minutes.

CIdeveloper-experiencetesting
Playbooks · 3 Mar 2026 · 9 min

How to read an agency SOW before you sign it

Most SOW disputes were visible in the document. How to read scope boundaries, assumptions, change control, acceptance criteria and warranties before signing.

agency selectioncontractsproject management
Growth · 10 Feb 2026 · 9 min

Lifecycle email is a product: building programmes, not campaigns

Lifecycle email is a product, not a campaign calendar: state-based programmes, plain-text craft, deliverability engineering, and metrics beyond open rates.

lifecycle emailretentionemail design
Playbooks · 20 Jan 2026 · 11 min

The launch-day QA checklist we run on every site

Launch week is preparation; launch morning is verification. Our day-of QA sweep: redirects, 404s, OG tags, forms, analytics parity, and the 72-hour war room.

website launchQA checklistlaunch runbook
Product · 19 Jan 2026 · 11 min

Prioritisation frameworks after RICE stops working

RICE works until the spreadsheet becomes the decision. What comes next: strategy filters, evidence maps, learning-first sequencing, meetings that decide.

prioritisationproduct strategyroadmaps
E-commerce · 4 Nov 2025 · 11 min

Subscription models that retain: design for the second order

Subscription retention is decided between order one and order two. Design the second order, save failed payments without resentment, and price subscriptions honestly.

subscriptionsretentiondunning
E-commerce · 9 Oct 2025 · 9 min

Gift flows: the seasonal feature that deserves year-round craft

Gifting is a revenue line with a calendar. Multi-address checkout, date-promise logic, gift-card UX, the recipient experience, and a peak-season runbook.

giftingecommerce UXpeak season
Playbooks · 9 Oct 2025 · 10 min

The first 30 days: onboarding a client engagement

How the first 30 days of an agency engagement should run: kickoffs that surface real decision-makers, baseline metrics, access week, and artefacts that prevent surprises.

agency onboardingkickoffclient engagement
Playbooks · 30 Sept 2025 · 11 min

After launch: the first 90 days done properly

Launch day is the start, not the finish. How we run the first 90 days after a site ships: analytics baselines, bug etiquette, and the next engagement.

post-launchanalyticsagency process
E-commerce · 22 July 2025 · 8 min

Product photography that actually sells

Product photography that sells: shot lists per category, a consistent lighting language, scale cues that cut returns, video's real ROI, and the shoot brief.

ecommercephotographyart direction
Product · 9 July 2025 · 8 min

Error messages that de-escalate

An error message is a conversation at someone's worst moment with your product. The structure, tone rules and support hooks that make errors actually help.

UX writingerror handlingmicrocopy
Playbooks · 26 June 2025 · 9 min

The kickoff workshop agenda we run before every build

Our actual half-day kickoff agenda for a 12-week build: the hour-one decision log, the risk room, role mapping and the 'what would make this fail' round.

kickoffworkshopsfacilitation
Playbooks · 15 May 2025 · 10 min

How to write a project brief that gets better proposals

A buyer-side playbook for briefing agencies: problem over solution, useful constraints, budget honesty, evaluation criteria, and a template you can steal.

project briefagency selectionbuying design
E-commerce · 9 Apr 2025 · 10 min

Subscription UX that retains without trapping

Ethical subscription design — skip-and-pause controls, dosage guidance, honest renewal reminders, dignified cancellation — and the LTV case against traps.

subscriptionsretentionecommerce UX
Growth · 8 Apr 2025 · 9 min

The compounding returns of refreshing old content

Old content decays silently. Here's our refresh system: decay detection in Search Console, refresh-vs-rewrite rules, redirect discipline, and a cadence that compounds.

content strategySEOcontent ops
Playbooks · 10 Mar 2025 · 9 min

Handovers that don't decay: the living handover playbook

Most agency handovers are a folder of PDFs and a prayer. Here's the playbook we run instead: documentation that gets used, pairing windows, and a 30-60-90 support taper.

agency handoverdesign handoffknowledge transfer
Playbooks · 28 Nov 2024 · 10 min

Discovery sprints: two weeks that de-risk six months

Our discovery sprint format, published: inputs, the ten days, the decision memo output, who must attend, and when discovery is a stall dressed as diligence.

discovery sprintproduct discoveryproject kickoff